Mike wants to tell you a city legend...
Once upon a time, there was a team of four humble guys living in a small mountainous country and working hard to create something different, something unique, something magical, like never before... They were artists, animators, architects and engineers.
Throughout many years they were struggling with no electricity and gas, with no food and with lots of depression in a country challenged by a tough history.
But they never gave up and kept dreaming about magic, something which should be easy and simple, but at the same time, interesting and engaging...
One late evening, one of the friends was playing with his kid and showing shadow puppets in a dark room where a candle was the only source of light. And all of sudden, he has been flashed with Eureka effect. He put his kid asleep and rushed to his friends to share his idea and excitement. Next morning they rolled up their sleeves and started bringing it to a reality.
And...
On 8th of June, 2015 Shadowmatic got a prestigious Apple Design Award at the Apple Worldwide Developers Conference 2015.
Shadowmatic is an imagination stirring puzzle where you rotate abstract objects in a spotlight to find recognizable silhouettes in projected shadows, relevant to the surrounding environment. The game combines stunning visuals with relaxing and captivating gameplay. It features 9 rooms, each flavored with unique concept, atmosphere, and music.
The bottom line of the story - Never give up, struggle or as Steve Jobs said, "Stay hungry, stay foolish."
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